I was in need of a proper 3D grid in one of my study projects. While the Playcanvas editor is having a nice standard grid, there's no such components or default way in the engine to create such a thing during play mode.
Therefore I went ahead and created a small snippet based on the engine's internal lineRenderer. Got a bit too much fun playing around with it, so the component got more advanced, than I originally intended 😁
The component is fully configurable through the editor, so it can be quickly imported & adjusted to different project needs. Since I can imagine I'm not the only person who might be in need of a simple thing like this in Playcanvas.
Feel free to use it in your own projects, if you have a use for it! Or impress me with an magic Fork!