I created this M96 to deepen my knowledge about hard surface modeling and to learn a bit more about the PBR workflow & Substance Designer.
This is the first weapon model that I have created and I wanted it to be a bit different from the other things I have on my portfolio. I decided to model the M96 - Carl Gustav, because I had access to a lot of references for it, which allowed me to create the model as detailed as possible and because I thought it's a quite unique weapon, which I haven't seen as a 3D model yet.