Stay on the Track is a map I made using the "Source Engine" as part of an application for a university, where I applied for a Games Creation course of studies. The map is already a bit older and blocky, due to the used engine version, but its atmosphere and theme do not age.
The map is set in the Wild West where the player has to protect the trains that are passing through the City of "Last Sun". Most of the models I used on the map are from the Source mod "Fistful of Frags" and "Counter-Strike:Source" (CSS). The Skybox, the textures of the ground and the signs are self-made. All other textures are from "CSS".
If you want to know a bit more about the development process and the story of this map, you can check out my blog, where I have made a few posts about it