“Bridge Corridor” is a multiplayer map I created for Company of Heroes containing multiple bridges which need to be crossed to pass through an easily defendable corridor.
Tough the map is playable within the vanilla COH1 it's primarily designed for usage in the “Blitzkrieg” or “Western Fronts” mod, which offer a greater variety of units and breakthrough tactics. The primary concept of the map is the battle of a centric key chokepoint, which can be easily defended & hold against larger attack waves, if the attackers don’t manage to establish a bridgehead in time. Therefore, the map favors a team mixture of fast-moving mechanized attacks with massive artillery support, or airborne units with defensive fortifications. Or to just enjoy the evening in a longer-lasting battle against AI hordes 😉